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Suzanne Helmigh
Suzanne Helmigh
Art Director at Legends of Avantris
Geertruidenberg, Netherlands

Summary

Find my illustrated novel (Caldyra)over here: https://www.caldyra.com/
I'm on the Cara App: https://cara.app/suzannehelmigh

Currently: Art director at Legends of Avantris.
Previously: Principal art director at Ghostfire Gaming.

I started working as a concept artist in 2010 for studios such as: Sony Guerrilla, Mood, Full Fat, Dreamfire games.
I worked as a freelance illustrator for clients such as: Riot, Wizards of the Coast (MTG and D&D )Adobe, Valve, Paizo, HBO, Cryptozoic, Square Enix, LEGO, Warner Bros. Sophisticated Games.

Skills

Art DirectionConcept ArtIllustrationStoryboardingWorld BuildingCharacter DesignStorytellingProp DesignCreature DesignClothing DesignWeapon DesignAnatomy

Software proficiency

Photoshop
Photoshop
InDesign
InDesign

Productions

    • Board & Card Games
      Aberration
    • Year
      2023
    • Role
      Art Director
    • Company
      Ghostfire Gaming
    • Board & Card Games
      Arora: Age of Desolation
    • Year
      2022
    • Role
      Art Director
    • Company
      Ghostfire Gaming
    • Board & Card Games
      Grim Hollow: The Monster Grimoire
    • Year
      2021
    • Role
      Art Director
    • Company
      Ghostfire Gaming
    • Board & Card Games
      Grim Hollow: The Players Guide.
    • Year
      2021
    • Role
      Art Director
    • Company
      Ghostfire Gaming
    • Board & Card Games
      Stibbles Codex of Companions.
    • Year
      2020
    • Role
      Art Director
    • Company
      Ghostfire Gaming
    • Board & Card Games
      Dungeons & Dragons
    • Year
      2020
    • Role
      illustrator
    • Company
      Wizards of the Coast
    • Board & Card Games
      Magic the Gathering.
    • Year
      2018
    • Role
      Illustrator
    • Company
      Wizards of the coast
    • Video Game
      Horizon Zero Dawn
    • Year
      2017
    • Role
      character concept artist
    • Company
      Sony Guerrilla
    • Video Game
      Hitman
    • Year
      2016
    • Role
      (out sourced) Concept artist
    • Company
      Mood Visuals